/*
    Dominate 3D - A cube-based game of life

    Copyright (C) 2007, Craig H. Miller (kidmosey@gmail.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __DIALOGS_H__

#include "thread.h"

#include <windows.h>
#include <string>

class StatusWindow: public Thread::ThreadObject
{
public:
    StatusWindow();
    ~StatusWindow();

    HWND GetWindow() const;

    void Update(const std::string &str);
    void Initialize();

    void Run();

private:
    HWND m_hWnd;

    std::string g_statusText;
    bool m_bStatusTextChanged;
};

#endif // __DIALOGS_H__
